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21. Useless skills and skills with no bonus listed - in Test Server Feedback [original thread]
Originally by: Bein Glorious Just about every spaceship command skill has no particular bonus from the skill itself, but that doesn't mean there are no benefits applied with them at some point. The only truly useless skills are needlessly...
- by Professor Smartypants - at 2007.05.25 09:10:00
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22. Carebear Hardwirings - in Player Features and Ideas Discussion [original thread]
Originally by: Jinx Barker http://oldforums.eveonline.com/?a=topic&threadID=357049 wonderful work, simply wonderful!
- by Professor Smartypants - at 2007.05.25 09:01:00
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23. Carebear Hardwirings - in Player Features and Ideas Discussion [original thread]
How about some skill hardwirings allowing use of Extra factory slots, extra research slots, maybe one that increases a blueprint's effective ME by 1? Implants to reduce production time would be nice too. Anyone else have some good ones?
- by Professor Smartypants - at 2007.05.24 15:52:00
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24. Useless skills and skills with no bonus listed - in Test Server Feedback [original thread]
Several skills in game don't do anything at the moment apart from being time sinks it seems, some also seem to have no bonus listed although they do stuff. TIME SINK SKILLS The Mechanic Construction Skills Capital ship construction, Cruiser Cons...
- by Professor Smartypants - at 2007.05.24 15:48:00
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25. Agent Missions / Agent Hubs idea - in Player Features and Ideas Discussion [original thread]
Agents and missions, love em or hate em, they're here to stay The Problem: Agents cause lag (at least some of it) as do missions. Having a high quality agent in a system, means that a lot of mission runners are going to be there getting as many...
- by Professor Smartypants - at 2007.05.24 15:33:00
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26. I get kicked from EVE, now my character is bugged permanently - in EVE General Discussion [original thread]
Originally by: Tradari repackaging ships is not an easy answer when there rigs fitted now for info kieron just thought i would point that out Yours Tradari Petition it under reimbursement of the rigs and insurance money and point to ...
- by Professor Smartypants - at 2007.01.11 14:03:00
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27. Anyone else find that their EON order that they paid for has VANISHED? - in EVE General Discussion [original thread]
yep same here, I got an email from e-on saying that my subscription has run out at issue 5 after paying for another year! Have just been looking for my credit card records to verify that I haven't gone mad!
- by Professor Smartypants - at 2007.01.09 12:27:00
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28. Losing trial days when you pay? - in EVE General Discussion [original thread]
Originally by: Nuxim Originally by: Professor Smartypants You will lose it, however you can file a billing petition and it will be added to your account again. Several of my friends have done this recently, when I gave them buddy k...
- by Professor Smartypants - at 2007.01.09 10:15:00
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29. Losing trial days when you pay? - in EVE General Discussion [original thread]
You will lose it, however you can file a billing petition and it will be added to your account again. Several of my friends have done this recently, when I gave them buddy keys.
- by Professor Smartypants - at 2007.01.09 10:07:00
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30. Motsu, Saila and their surrounding systems... - in EVE General Discussion [original thread]
Originally by: Raeff Edited by: Raeff on 17/12/2006 19:24:07 /signed (original poster) moving to amarr space doesnt solve wanting to do caldari missions btw I moved to minmatar space. I have a l4 q20 agent in high sec all to myse...
- by Professor Smartypants - at 2006.12.17 19:27:00
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31. Missions & Living in 0.0 NPC regions, worthwhile? ... no - in Missions & Complexes [original thread]
I'd have to agree with most of your points Myadra, 0.0 really doesn't have much to draw RPers. I used to (on another character that has since become an alt rather then a main) run missions for the Intaki Syndicate in syndicate. I would have liked...
- by Professor Smartypants - at 2006.12.12 21:56:00
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32. What are Level4 Hauler Missions Like? - in Missions & Complexes [original thread]
I do they all the time, they're great. I usually get 2-6k m3 of cargo to transport between 2 and 7 jumps, depending on the size of the constellation / region you're in and the traffic in your surrounding systems (I'm in a quiet system a lot of th...
- by Professor Smartypants - at 2006.12.11 11:36:00
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33. Exploration Mission: Toxic Waste Scandal - in Missions & Complexes [original thread]
just a thought but did you try shield xfer or remote armor repping the silo that was leaking?
- by Professor Smartypants - at 2006.12.06 14:41:00
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34. The 0.0 Experiment - Warning: Thrilling Content....... - in EVE General Discussion [original thread]
Error: This thread is not on page 1.
- by Professor Smartypants - at 2006.12.06 13:07:00
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35. CCP Christmas Present - What will it be? - in EVE General Discussion [original thread]
disable the forums for the week, please
- by Professor Smartypants - at 2006.12.05 20:03:00
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36. Okay EVE... you win. - in EVE General Discussion [original thread]
Originally by: Cez I smell a new skill... Agent Communications... level 5 would enable talks region wide! Now we can find our own home and not live where the damn agents live. If we get another skill to do this then i suggest we stop...
- by Professor Smartypants - at 2006.12.03 20:17:00
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37. Okay EVE... you win. - in EVE General Discussion [original thread]
Oh come on, the easiest way to fix agent clutter is alow us to communicate with the agents from wherever you're living (once you've talked to them once). Professor Smartypants> Hi mr agent, I'm in system x, any work around here? Agent> Why ...
- by Professor Smartypants - at 2006.12.03 19:43:00
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38. Can any1 post here plz the mision names and the tipe of dmg they do? - in Missions & Complexes [original thread]
look here (eveinfo.com) for all your mission running resources
- by Professor Smartypants - at 2006.12.01 11:09:00
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39. 2 weeks to september... - in Ships and Modules [original thread]
well, i work in a software company, and believe me, I'd rather see kail1 tested then on time Both would be nice though.
- by Professor Smartypants - at 2006.08.12 11:38:00
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40. 2 weeks to september... - in Ships and Modules [original thread]
I thought the dragon code branch was coming first and that kail1 (with the new ships) wasn't coming out till after that? tbh september doesn't look likely for kali1.
- by Professor Smartypants - at 2006.08.12 11:31:00
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